AI Insights · Timothy · January 2023
Top 5 City Building Games on iOS in Bolivia Q4 2022
In Q4 2022, the top 5 city building games on iOS in Bolivia showed varied performance in weekly downloads and revenue. Here’s a closer look at the trends for each game.
In Q4 2022, Bolivia's iOS market for city-building games saw diverse performances among the top 5 applications. Here’s an overview of how each game fared in terms of weekly downloads and revenue, based on data from Sensor Tower.
The Simpsons™: Tapped Out from Electronic Arts experienced fluctuating weekly revenue, starting at approximately $42 and peaking at $93 in the week of November 28. Weekly downloads also varied, with a notable increase to 69K in the week of December 12 and ending the quarter at 65K.
SimCity BuildIt, another title by Electronic Arts, showed a steady revenue stream, reaching a high of $47 in the last week of October. Weekly downloads ranged from 17K to 36K, with a peak in the final week of December.
Smurfs' Village by Garden City Games saw modest weekly revenue, fluctuating between $15 and $32. Downloads remained low, with the highest being 8K in the weeks of October 31 and December 26.
Global City: Building Games from MY.GAMES B.V. had consistent weekly revenue, hovering around $8 to $11. However, weekly downloads were minimal, peaking at 9K in the week of October 31.
For Megapolis: City Building Sim by Social Quantum, weekly revenue saw a significant rise to $32 in the week of December 19. Downloads were relatively low, with the highest being 8K in the week of October 10.
For more detailed insights and trends, visit Sensor Tower.